Prometheus

Last updated: July 19, 2026

Prometheus

Prometheus

Goddess of Stolen Flame

Title Goddess of Stolen Flame
Class Guardian
Factions Wild Spirit, Arcane Wisdom
Rarity SSR EX
Overall S
PvE S
PvP A

Talent

Breaking the Elephant Seal

  1. Lv. 1
    While active, reduces Crit Damage of all enemies by 32-50%. When taking critical damage, if the source's critical damage exceeds 150-120%, it is calculated as 150-120%.
  2. Lv. 2
    Each time an [Awakening] is obtained, reduces the cooldown of all own skills by 1s.
  3. Lv. 3
    Increases the steal effect of "Nebula Chains" by 50%.
  4. Lv. 4
    After the battle starts, applies the steal effect of [Nebula Chains] to the nearest enemy Luminary within a straight line. Additionally, [Nebula Chains] removes the limitation of stealing from only one target at the same time.
  5. Lv. 5
    Increases HP by 12% and Crit Damage by 8%.
  6. Lv. 7
    Increases Crit Damage by 20%.

Divinity

Level 1
Health Enhancement

Boosts HP by 5%.

Level 2
Wild Crit Resist

Grants 250 Critical Resistance for 8 seconds when entering [Wild].

Wild Block Rate

Grants 250 Block for 8 seconds when entering [Wild].

Level 3
Magic Defense Enhancement

Boosts Magic Defense by 10%.

Health Enhancement

Boosts HP by 7%.

Level 4
Wild Magic Defense

Grants 16% Magic Defense for 4s when an ally enters the [Wild] state.

Wild Haste

Grants 12 Haste for 4s when an ally enters the [Wild] state.

Level 5
Health Enhancement

Boosts HP by 7%.

Block Enhancement

Grants 150 Block.

Level 6
Tit for Tat

[Nebula Chains] Extends the duration of the steal effect by 4s.

Overdrive
Nebula Chains

Nebula Chains

Cooldown: 20s

Cost: 2

Steals 20% Attack, 20% Physical Defense and Magic Defense, 300 Crit, 300 Dodge, 300 Block, and 30% Crit Damage from a single target (does not affect bosses) for 8s. Cannot stack and can only steal from 1 target at a time. Then, restores HP equal to 50-75% of Max HP and 100% Rage, and deals magic damage equal to 880-1200% of Attack to enemies within a large circular area.
Ultimate Skill
Cross Chain Strike

Cross Chain Strike

Cooldown: 8s

Swings chains into an X-shaped area, crossing at the enemy with the highest Attack and dealing magic damage equal to 600-900% of Attack. Each chain also deals magic damage equal to 200-300% of Attack to any enemies it hits. Gains Rage when HP decreases. When Rage is at the limit, enters the [Wild] state. While in the [Wild] state, the damage dealt to the crossed target changes to magic damage equal to 600-900% of Attack + 600-900% of the target's Attack (up to a maximum of 2400-3600% of Attack) and benefits from 100% Lifesteal.
Secret Skill
Charging Assault

Charging Assault

After using a skill, the next basic attack is buffed, dealing magic damage equal to 480-680% of this unit's Attack to all enemies within a large surrounding circular area and grants a shield equal to 20-30% of Max HP for 6s, stacking up to 3 times.
Special Skill
Triple Spiral

Triple Spiral

Cooldown: 12s

Throws a spiral chain, dealing magic damage equal to 550-800% of the caster's Attack to enemies in a straight line and grants a shield equal to 10-15% of Max HP multiplied by the current number of [Awakening] stacks for 10s, then consumes all [Awakening] stacks. When in the [Wild] state, [Awakening] stacks are not consumed. Each time an ally uses an Overdrive, gains 1 stack of [Awakening].